Development and Charity Update


Thank you to everyone who has purchased this game. I hope you're having lots of fun punching giant horrors in the face.

All funds in this game go towards climate change charities. In the first month of release the game has made $145! I plan to make the donations quarterly and will post in the linked thread whenever I do so.

I've shared elsewhere that every dollar spent on Aria of Extinction unlocks a free community copy of the game. I've just updated the available community copies. Make sure to let your friends know!

I'm still working on the game. Here are a few plans for upcoming additions:

  • I've been creating a big resource of Harbingers based on the monthly drawing prompt #kaijune. When I'm done I plan to bundle them together and include them as a separate file. If you'd like to see the drawings as they're released, follow me on social media @sporgory
  • I would like to add some campaign starters to give players more direction or variety when jumping into a new campaign.
  • I want to flesh out everything about Mechs. Types of mechs, examples of player characters, pilot and Mech NPCs, and more resources for creating weapons, systems, etc.
  • I want to provide more direction for campaigns that are more interested in faction and mech based conflict (a la Gundam / Code Geass)
  • I want to provide more examples of contests, battles, missions, etc. to draw on. 
  • I want to provide tips on running fun Harbinger based missions.
  • I would like too add more illustrations throughout the text.


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